I worked with the team at Netspeak with an early iteration of their ridiculously cozy and charming social game Sunshine Days. I was brought in to help add some distinction and humour to the NPCs and help flesh out the character stories. I also designed and wrote a load of early quests in the game.
I was a delight to work on something so ambitious but which had such sweet and sincere tone.
Copyright © 2024 Michael Cumes - Writer & Narrative Designer - All Rights Reserved.
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