Whilst working in-house at Space Ape, I helped the Rival Kingdoms team to create backstories for some of the ancients and gryphons in the game.
Despite only working briefly on Rival Kingdoms it was one of the most memorable writing challenges of my SpaceApe time. My style is usually quite light and comedic, and this game is very dark and brooding so it was a test of my skills to create characters for a world which took itself very seriously. Despite this, I really enjoyed being outside my comfort zone and just creating big dramatic serious fantasy characters.
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